Carcassonne: Inns & Cathedrals is the first expansion to the popular game of Carcassonne.
Inns & Cathedrals adds a number of tiles to the base game which impact on scoring. Firstly, some of the road tiles now have inns on. If a player completes a road with an inn on during the game they score double points for that road. However, if the player does not complete the road before the end of the game they will get no points. Similarly, cathedrals increase the points available in a city, making each tile and flag in a city worth three points, instead of the usual two if the city completes. If the city with the cathedral in remains unfinished at the end of the game the player will receive no points for that city.
As well as the tiles with inns and cathedrals on there are also tiles which have cities of different shapes on adding visual interest to the game and helping players to complete some of their more complicated cities. There are also a number of additional road tiles which can help to break up large farms, as well as being used as scoring opportunities in their own right.
The expansion also adds “big” meeples. These meeples count as two meeples when placed on the board. This helps players with their claims to contested castles, farms and roads. The big meeple gives players more presence in a feature meaning that they will be able to score the points of that feature whilst their opponent will not.
Finally, Inns & Cathedrals adds pink meeples to the game of Carcassonne, meaning it can now be played by up to six players.
The base game is needed to use this expansion. The expansion is compatible with other Carcassonne expansions.
Number of players: 2-6
Game Length: 60 minutes