Diary of a First-Time Designer – #18 LAST (STAND) Year
In this edition of the First-Time Designer series, Adam looks back over the last 12 months and gives a brief overview of his game; LAST STAND. See more.
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In this edition of the First-Time Designer series, Adam looks back over the last 12 months and gives a brief overview of his game; LAST STAND. See more.
Read MoreIn this ediiton of the First-Time Designer series Adam talks about some important changes and fixes, made following some festive playtesting.
Read MoreIn this edition of the First-Time Designer series Adam talks about the changes created from rounds of playtesting, and the differences between them.
Read MoreFollowing the feedback from UKGE and holiday play-tests, Adam and Martin make some changes to their LAST STAND prototype in this First-Time Designer entry.
Read MoreIn this edition of the First-Time Designer series, Aartin heads on holiday and playtests Last Stand with various groups in and around Cornwall.
Read MoreThe 13th edition of the First-Time Designer series continues Adam's story from the UK Games Expo, as he gets his chance to play-test Last Stand.
Read MoreAdam returns with the first of a two-part special of his Diary of a First-Time Designer series. In this issue, we learn more about his UKGE experience.
Read MoreThe First-Time Designer series returns, with Adam putting Last Stand through some heavy play-testing at the St. Albans Board Game Meet-Up. Read more here.
Read MoreIn this week's edition of the First-Time Designer series, Adam talks about discipline and motivation within our daily lives. Just how much time is "wasted?"
Read MoreIn this week's edition of the First-Time Designer series, Adam reflects on joining the Zatu Games blogging team and play-testing his game at his meet-up.
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