Zooloretto

Zooloretto

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In Zooloretto, each player uses small, large, wild, and exotic animals and their young to try to attract as many visitors as possible to their zoo – but be careful! The zoo must be carefully planned as before you know it, you might have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand. A zoo of a family game in which less is someti…
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Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • The cheeky petty vindictiveness of the gameplay
  • The meaningful decisions when drafting
  • The theme of building a zoo

Might Not Like

  • Some of the rules are a little hard to follow for such a simple game
  • It’s not the most replayable of games
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Description

In Zooloretto, each player uses small, large, wild, and exotic animals and their young to try to attract as many visitors as possible to their zoo – but be careful! The zoo must be carefully planned as before you know it, you might have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand. A zoo of a family game in which less is sometimes more...

I am an adult. An adult who would never take part in any kind of spiteful vindictiveness. I am way above that.

And then along comes Zooloretto and I instantly embark on a delightful voyage of pettiness and tit-for-tat with the cry of “She did it first!”.

How Does It Play

Zooloretto is a lovely little family game all about putting animals into enclosures in your zoo. On your turn, you can take an animal tile from the face-down pile and put it into one of the trucks or you can take one of the existing trucks with the animals contained therein. When you take a truck, you have to put all of the animals you have taken into your zoo. But only one type of animal can go in each enclosure and you’re limited to how many enclosures you can have. If you haven’t got an appropriate enclosure for an animal it goes into your barn and counts against you at the end of the game. And that’s where the pettiness starts.

So, let’s say you’re collecting pandas, monkeys, and flamingos. You haven’t yet opened up your extra enclosure. You’ve got your eye on one of the trucks. So far, it’s got a coin – used to pay for various bonus actions such as opening up an extra enclosure – and a female panda in it. And look I’ve already got a male panda in my enclosure. Put them together and you get a lovely little baby panda. That truck looks very nice. Then some *&$^$ goes and puts a kangaroo in that truck. On purpose. With an evil glint in their eye and a stunningly annoying smirk. They know full well that you wanted that truck and you can’t put a kangaroo in your zoo and it will cost you points and they know it and they did it just to spite you!

You smile politely and keep playing the game. All the while, there is a seething mass of rage boiling within you waiting to spray out into the room like 15 thousand whirling circular saw blades. But you bide your time. You notice they can’t take an elephant. So, you wait. Oh so patiently.

It’s even worse at two players because the trucks are initially set up differently. One truck has three spaces as usual. The second truck has one space blocked. The third has two spaces blocked leaving only one space. And do you know that male zebra that you’re desperate for? You know that if your opponent draws it, it’s going straight in that one space truck.

What Do You Get Points For

At the end of the game, you score points for having enclosures that are full of animals. If you have one animal missing in an enclosure you also score some points but it is a lower value. But if you have two or more missing animals, you get nothing. This can make all of that pesky pettiness in the closing stages of the game even more hurtful. There is a way to salvage some points though. Put a vending stall by an enclosure and rather than scoring nothing you get one point per animal. It’s better than nothing.

But Is It Fun

All of this petty, tit-for-tat action makes for a really fun game. Yes, it’s a little bit of take-that. But it doesn’t feel nasty. It feels fun. This is down to the lightness of the game, the theme, and the short playing time. At 2 players you can knock out a game in just over 20 minutes; at 4 it probably takes about 45 minutes.

How Hard Is It To Play

For seasoned gamers, it is an easy game to play but for newcomers to the hobby, there are a few rules that are a little hard to get your head around. These are the actions that you can do when you spend money. Spend 3 coins and you can open a new enclosure. That’s fine. Pay 2 coins and you can take an animal from another player’s barn and add it to your zoo. You have to pay one coin to them and one to the bank. That’s a bit trickier. Or you can pay one coin to exchange all tiles of one animal type from one of your enclosures or barn with all tiles of another animal type in another of your locations (enclosure or barn). What a minute! What? Granted it’s not a ridiculously heavy Vital Lacerda game but that rule does make it slightly less welcoming for new players. Saying that, it still won the prestigious Spiel des Jahres in 2007, so it can’t be too tricky.

What’s The Production Quality Like

The components are fine. The artwork is bright and colourful and you get some nice wooden trucks to put the animals in. It would have been nice if they looked a little more like proper trucks. But it’s not a big deal. A first-player marker would also have been welcome. You can always pinch the little panda from Takenoko for this purpose if you own it. Player aids are also conspicuous by their absence. One that showed the money actions available would have been perfect.

Replayability

In terms of replayability, there’s nothing much that changes from game to game. You can play with different animals, zebras instead of kangaroos for example, but this is purely cosmetic. Saying that, it’s still very replayable. Will I be able to stuff my opponents? That’s all I’m looking forward to every game. Leaving them a truck that contains nothing that they can actually put in their zoo is a pure joy. That’s what keeps me coming back for more.

Conclusion

Zooloretto is fun. That’s it really. It’s fun to be cheekily mean to your friends and engage in highly petty acts. I don’t normally like take-that in games but here, it’s so light and fluffy that it actually makes the game. Zooloretto is a game that can be appreciated by families and groups of hardened gamers. Embrace your inner childishness and prepare for some premium quality petty action.

What Do You Get Points For

At the end of the game, you score points for having enclosures that are full of animals. If you have one animal missing in an enclosure you also score some points but it is a lower value. But if you have two or more missing animals, you get nothing. This can make all of that pesky pettiness in the closing stages of the game even more hurtful. There is a way to salvage some points though. Put a vending stall by an enclosure and rather than scoring nothing you get one point per animal. It’s better than nothing.

But Is It Fun

All of this petty, tit-for-tat action makes for a really fun game. Yes, it’s a little bit of take-that. But it doesn’t feel nasty. It feels fun. This is down to the lightness of the game, the theme, and the short playing time. At 2 players you can knock out a game in just over 20 minutes; at 4 it probably takes about 45 minutes.

How Hard Is It To Play

For seasoned gamers, it is an easy game to play but for newcomers to the hobby, there are a few rules that are a little hard to get your head around. These are the actions that you can do when you spend money. Spend 3 coins and you can open a new enclosure. That’s fine. Pay 2 coins and you can take an animal from another player’s barn and add it to your zoo. You have to pay one coin to them and one to the bank. That’s a bit trickier. Or you can pay one coin to exchange all tiles of one animal type from one of your enclosures or barn with all tiles of another animal type in another of your locations (enclosure or barn). What a minute! What? Granted it’s not a ridiculously heavy Vital Lacerda game but that rule does make it slightly less welcoming for new players. Saying that, it still won the prestigious Spiel des Jahres in 2007, so it can’t be too tricky.

What’s The Production Quality Like

The components are fine. The artwork is bright and colourful and you get some nice wooden trucks to put the animals in. It would have been nice if they looked a little more like proper trucks. But it’s not a big deal. A first-player marker would also have been welcome. You can always pinch the little panda from Takenoko for this purpose if you own it. Player aids are also conspicuous by their absence. One that showed the money actions available would have been perfect.

Replayability

In terms of replayability, there’s nothing much that changes from game to game. You can play with different animals, zebras instead of kangaroos for example, but this is purely cosmetic. Saying that, it’s still very replayable. Will I be able to stuff my opponents? That’s all I’m looking forward to every game. Leaving them a truck that contains nothing that they can actually put in their zoo is a pure joy. That’s what keeps me coming back for more.

Conclusion

Zooloretto is fun. That’s it really. It’s fun to be cheekily mean to your friends and engage in highly petty acts. I don’t normally like take-that in games but here, it’s so light and fluffy that it actually makes the game. Zooloretto is a game that can be appreciated by families and groups of hardened gamers. Embrace your inner childishness and prepare for some premium quality petty action.

Replayability

In terms of replayability, there’s nothing much that changes from game to game. You can play with different animals, zebras instead of kangaroos for example, but this is purely cosmetic. Saying that, it’s still very replayable. Will I be able to stuff my opponents? That’s all I’m looking forward to every game. Leaving them a truck that contains nothing that they can actually put in their zoo is a pure joy. That’s what keeps me coming back for more.

Conclusion

Zooloretto is fun. That’s it really. It’s fun to be cheekily mean to your friends and engage in highly petty acts. I don’t normally like take-that in games but here, it’s so light and fluffy that it actually makes the game. Zooloretto is a game that can be appreciated by families and groups of hardened gamers. Embrace your inner childishness and prepare for some premium quality petty action.

Zooloretto is a family friendly board game that brings a trip to the zoo into your own home. Each player is in charge of their own zoo, competing against everyone else to gain the most points and demonstrating that you know how to run the best zoo! The main challenge is managing your animals so you don’t run out of space to keep them, after all, I don’t think your guests would appreciate visiting your zoo if there are loose zebras running around! So, let’s get going as a delivery truck is on its way and you never know, it may have your favourite animal onboard (and maybe a baby one too!)

Set Up

Zooloretto’s set up is really quick which is great as it means you can start playing within 10 minutes of bringing it to the table. The only minor frustration is that you have to sort through the tile bag to to separate the baby animals and to remove different types of animals. The rest of the set up involves stacking 15 tiles face down and placing a red marker on top, providing each player with a zoo board (including a face down extender), placing delivery trucks in the centre of the table and giving each player two coins. There you go, that’s it! You now have everything you need to become the next best zoo owner.

Gameplay

The gameplay is straight forward and is a simple choice of three options on each players turn. You can either draw a tile from the bag to add to a delivery truck, claim a delivery truck and transfer the chosen tiles to your player board or spend your coins.

Option 1: Drawing a tile.

If you select this option then you draw a tile, this could have a regular animal, a fertile animal (a male and a female present in an enclosure will create a baby), a vending stall or a coin depicted on it. You then decide which delivery truck to add the tile to and your turn is then over.

Option 2: Claim a delivery truck.

The delivery trucks are a general resource in the centre of the table and each truck has space for three tiles. You can claim a truck at any time which would mean that any tiles on the truck become yours. You would then be out of the round until everyone has claimed a truck.

Option 3: Spend your coins.

There are several different options that you can spend your coins on.

The different actions are;

  • Move an animal from your barn to an enclosure (1 coin)
  • Swap the location of two current enclosures (1 coin)
  • Purchase an animal or stall from another player’s barn (1 coin to bank, 1 to the player)
  • Discard an animal from your barn (2 coins)
  • Expand your zoo which flips over the extension tile and provides you with one more enclosure (3 coins).

How To Make Your Zoo A Success

Your zoo is scored at the end of the game based on how well you have filled your enclosures (maximum points if they are completely full) and the different types of vending stalls that are present on your board. You get negative points for each type of animal and each type of vending stall that are in your barn. So, this is how you win but what other elements are there to consider? The first tactic you could consider is that the fertile animals are a great way of getting an extra animal tile into your enclosure but be aware that a baby tile will come into play whether there is space for it or not so it could end up in your barn. This will then give the other players a chance of purchasing a desirable species which means you could be helping their gameplay and not gaining the benefit of the collection of the two fertile animals. The second tactic to consider is how you organise your enclosures, if for example, you notice that all the other players are collecting elephants then you might want to consider collecting a less popular species as they will be less sought after. If you then happened to gain an elephant tile, then you would be better off putting it into your smallest enclosure as it would be unlikely that you would gain enough to fill the larger one (only one species per enclosure is allowed). Finally, another strategic move to consider is that coins are not easy to come by. Claiming coin tokens from the trucks or taking a useless tile for yourself but placing it in your barn (in the hope that other players will spend their coins on purchasing) can be really helpful as moving animals around your zoo by spending money is a really effective way of making the most of all the space available.

Final Thoughts

So is this a game worth playing? The quick answer is yes! It is a good game for different ages and the simple gameplay means that it is really suitable for family groups, players who find a lot of rules overwhelming or as a gateway into the world of board gaming. Zooloretto is also really easy to teach and you can literally be set up and playing within 10 minutes which is something that is always well received! The components are good quality and the artwork is attractive, although personally the coins don’t look or feel like a currency but that is just a minor quibble. The box design is striking however the insert would certainly be better if they had sections to store pieces in, instead it is just a ‘throw it in’ type of box. The theme is really likeable and appeals to a lot of players however, I do find that all the animals hold the same value so if you filled your entire zoo with just zebras then it would be worth the same as someone who has put variety and more exciting species in their enclosures. I definitely think it would benefit from having animals that were considered more attractive to visitors / worth more points. This would make players compete for the better species whereas currently you would just avoid the species completely if there were several players collecting them as there would be no reason to need to collect them too. There is also tactics that you can explore but there is a limited amount of strategy involved and it is often more dependent on the luck of the draw in which you are just hoping the right tile appears. This is just a minor downside of what is actually a great game and one that has been in my personal collection for a long time and will continue to be. It is definitely a game worth exploring so grab your coat as we are off to the zoo!

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • The cheeky petty vindictiveness of the gameplay
  • The meaningful decisions when drafting
  • The theme of building a zoo

Might not like

  • Some of the rules are a little hard to follow for such a simple game
  • Its not the most replayable of games