Star Wars: Armada - Imperial Raider

Star Wars: Armada – Imperial Raider

RRP: £23.99
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RRP £23.99
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The Raider Class Corvette is designed for anti-fighter duties it is both fast and heavily armed. This model is an expansion pack for Star Wars: Armada Core Set a copy of which is required to play. This pack includes everything you need to add either a Class I or Class II Raider Corvette to your Imperial fleet. The ship can be played as either the Impetuous or the Instigator.  Conte…
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The Raider Class Corvette is designed for anti-fighter duties it is both fast and heavily armed. This model is an expansion pack for Star Wars: Armada Core Set a copy of which is required to play. This pack includes everything you need to add either a Class I or Class II Raider Corvette to your Imperial fleet. The ship can be played as either the Impetuous or the Instigator. 

Contents 

1 Small base painted Imperial Raider ship 

2 Ship cards 

Raider  I – Class Corvette 44 pts 

Raider II – Class Corvette 48 pts 

8 Upgrade Cards 

Admiral Ozzel 20 pts 

Admiral Montferrat 5 pts 

Ordnance Experts 4 pts 

Quad Laser Turrets  5 pts 

SW-7 Ion Batteries 5 pts 

Rapid Reload 8 pts 

Impetuous 4 pts 

Instigator 4 pts 

1 Speed Dial 

1 Command Dial 

27 Assorted Tokens 

The Raider Class Corvette sits tactically between your TIE fighter squadrons and your capital ships. Its role is to engage and destroy enemy fighters. Unlike the TIE fighter squadrons though it has enough firepower and weight to attack larger ships as well. It has both laser cannons and ion cannon emplacements. These are mounted forward facing and to each side. The Raider II class has slightly better forward facing firepower than the Raider I. 

The two designated name cards mean you can fly the Raider as the Impetuous or the Instigator.The Impetuous has an extra attack capability whilst the Instigator can restrict the movement of enemy squadrons. There are two commanders you can assign to the ship with their special abilities. Admiral Ozzel enables rapid speed changes. Admiral Montferret gives a defensive advantage when travelling at speed. 

Having one or more Raider Class Corvettes gives you weighty firepower to back up your TIE fighter squadrons or even replace them as they can become peripheral once the Rebel fighters are destroyed whereas the Corvette can carry on to engage the Capital ships. 

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Description

The Raider Class Corvette is designed for anti-fighter duties it is both fast and heavily armed. This model is an expansion pack for Star Wars: Armada Core Set a copy of which is required to play. This pack includes everything you need to add either a Class I or Class II Raider Corvette to your Imperial fleet. The ship can be played as either the Impetuous or the Instigator. 

Contents 

1 Small base painted Imperial Raider ship 

2 Ship cards 

Raider  I – Class Corvette 44 pts 

Raider II – Class Corvette 48 pts 

8 Upgrade Cards 

Admiral Ozzel 20 pts 

Admiral Montferrat 5 pts 

Ordnance Experts 4 pts 

Quad Laser Turrets  5 pts 

SW-7 Ion Batteries 5 pts 

Rapid Reload 8 pts 

Impetuous 4 pts 

Instigator 4 pts 

1 Speed Dial 

1 Command Dial 

27 Assorted Tokens 

The Raider Class Corvette sits tactically between your TIE fighter squadrons and your capital ships. Its role is to engage and destroy enemy fighters. Unlike the TIE fighter squadrons though it has enough firepower and weight to attack larger ships as well. It has both laser cannons and ion cannon emplacements. These are mounted forward facing and to each side. The Raider II class has slightly better forward facing firepower than the Raider I. 

The two designated name cards mean you can fly the Raider as the Impetuous or the Instigator.The Impetuous has an extra attack capability whilst the Instigator can restrict the movement of enemy squadrons. There are two commanders you can assign to the ship with their special abilities. Admiral Ozzel enables rapid speed changes. Admiral Montferret gives a defensive advantage when travelling at speed. 

Having one or more Raider Class Corvettes gives you weighty firepower to back up your TIE fighter squadrons or even replace them as they can become peripheral once the Rebel fighters are destroyed whereas the Corvette can carry on to engage the Capital ships.