Ganz Schon Clever
Backorder Item Notice
Please note the expected date shown above is a guideline only. Backorder items will typically arrive within the next 2 months, however, in some instances they may take longer. Any orders that contain a Backorder Item will not be dispatched until all items in the order are available. Please keep this in mind before you place any orders that contain both in-stock and Backorder items. Please place a separate order to receive in-stock item(s) sooner!
We unfortunately cannot guarantee that restock/pre-order lines will arrive by Christmas.
For more information please see our Backorder FAQs.
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Description
If you are new to the world of Roll and Write, then this game is probably the best place to start. Even if you're not new, you definitely need Ganz Schon Clever in your collection!
All you need to do is get yourself one the paper score sheets, a pen or pencil, the six coloured dice provided and decide whether you want to play with others or solo! You are ready to begin!
All the dice are rolled and that player chooses three and checks off or marks on the numbers of the corresponding coloured dice. All other players now chose from the remaining dice one number to apply to their sheet.
Play then passes on clockwise and continues until all the rounds have been played. This differs according to player count.
So, what happens with the different coloured dice?
Take the yellow and choose which number in the yellow grid to check off. The blue is the same, but it can only be marked off when totalled with the “wild” white die.
Mark off green, if it is higher than the last number, resetting at five. Orange allows you to write in which ever number is rolled, and the same goes for purple as long it’s higher than the last number written, this resets at six.
Special Abilities are unlocked when marking off or filling numbers. These can help you achieve more, and are brilliantly satisfying when they link, and trigger each other.
There is so much to do in Ganz Schon Clever. As a result, careful planning is needed in order to get the most out of each go, although not everything will be accomplished by the game end! So, choose wisely and have fun!
Player Count: 1-4
Time: 30 Minutes
Age: 8+
Zatu Score
You might like
- It's very portable, which increases your chances of getting it to the table.
- The gameplay is easy to explain. This is a decent gateway game.
- Enough viable choices for different strategies to keep you entertained.
- Bonuses can produce super satisfying combos.
Might not like
- Little tiny marker pens.
- Simple gameplay may not appeal to hardcore gamers.
- There is already a sequel claiming to be 'Twice As Clever.