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Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Great social interaction
  • Trying to figure out players identities
  • Quick games

Might Not Like

  • That you must be deceiving
  • Can be confrontational
  • It only goes up to 10 player
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Avalon Second Opinion

AVALON

Avalon, also known as Resistance Avalon, presents a captivating blend of social deduction set against the backdrop of medieval times, echoing the legends of King Arthur's court. Accommodating 5 to 10 players, Avalon's premise revolves around identifying the forces of good and evil within the group. Players can opt for straightforward gameplay reminiscent of its predecessor, Resistance, where roles are divided between good and bad factions based on the number of players.

Gameplay Mechanics:

Each round comprises five missions, with a designated leader selecting teammates for each quest. The team's composition is subject to group approval through a voting mechanism, adding an element of strategy and discussion. Upon mission approval, participants secretly determine the mission's success or failure, with good players restricted to choosing success while bad players can opt for either outcome. The game escalates as players engage in social deduction, attempting to discern allies from adversaries through keen observation and strategic manipulation.

Character Roles:

Avalon introduces unique character roles such as Merlin and the Assassin, enhancing gameplay dynamics. Merlin gains insight into the identities of evil players but risks exposure to the Assassin's lethal aim in the game's climactic finale. Percival, another character, aids the cause of good by identifying Merlin but must navigate the delicate balance of secrecy and revelation. These additional roles inject depth and complexity into the game, allowing for diverse strategies and interactions.

Replayability and Variability:

The game's replayability is further bolstered by the option to incorporate various character roles, each with its distinct abilities and challenges. While the base game provides a solid foundation for enjoyment, the inclusion of additional characters enriches the experience and fosters strategic diversity.

Player Interaction and Components:

In terms of components, Avalon offers satisfactory quality, though the focus remains on gameplay rather than aesthetics. While the artwork and materials meet expectations, the game's true essence lies in the dynamic interplay between players and the immersive experience it fosters.

Overall Assessment:

Overall, Avalon stands as a hallmark of party gaming, offering a blend of strategy, intrigue, and social interaction. Its enduring appeal and adaptability make it a valuable addition to any gaming collection, providing countless hours of entertainment for players willing to delve into its world of mystery and deception. However, it's worth noting that the game might pose challenges for individuals who struggle with deception or find it difficult to engage in role-playing. Additionally, sensitive individuals may find the accusatory nature of the game's interactions uncomfortable. It's essential to consider the preferences and comfort levels of all players before diving into Avalon's immersive experience.

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Great social interaction
  • Trying to figure out players identities
  • Quick games

Might not like

  • That you must be deceiving
  • Can be confrontational
  • It only goes up to 10 player

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