Lord of the Rings LCG: The Nin-in-Eilph Adventure Pack

Lord of the Rings LCG: The Nin-in-Eilph Adventure Pack

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fter slipping out of the ancient, ruined city of Tharbad, past a host of Orcs and spies, several of Middle-earth’s greatest heroes begin a journey through the Nîn-in-Eilph and its treacherous marshlands. They seek a hidden site on the other side of the marsh, in Hollin, which is rumored to be full of powerful secrets that may provide the White Council some means to work against t…
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Description

The Lord of the Rings (LotR), the Card Game is a cooperative, Living Card Game (LCG) published by Fantasy Flight Games. One - two players (or up to four, with two core sets) take control of powerful characters and artifacts. Players will gather allies and coordinate efforts to take on the biggest threats to Middle-earth.

The Nîn-in-Eilph is the fourth of six adventure packs, each providing a structured scenario to play though. Collectively, the six scenarios form The Ring-Maker Cycle - An extended adventure that takes place after the events that unfolded in The Voice of Isengard Deluxe expansion. This adventure will provide strong thematic ties to Saruman and the White Council.

Note: This product is not a standalone adventure. Players will need a copies of The LotR card game: Core set and The Voice of Isengard expansion in order to play.

The heroes successfully extradite themselves from Tharbad, and evade the Orcs and spies of the dark lord who hunt them. With their mission thus far successful, the heroes journey through the swamps of the Nîn-in-Eilph to shake off their pursuers. Your new goal is to locate Hollin, a site somewhere on the other side of the marshes. If the White Council is correct, there you will find knowledge that will aid their work against the Dark Lord.

The Nîn-in-Eilph is played with an encounter deck formed of encounter sets: The Nîn-in-Eilph and Weary Travelers. The latter set is found in The Voice of Isengard expansion.

In this 60 card adventure pack you will find a new Ranger hero for the tactics sphere, and new cards that allow new interactions with the first player marker.

Player Count: 1 - 4
Time: Depending on format 30 - 90 minutes
Age: 14+