Necromunda: Delaque Weapons

Necromunda: Delaque Weapons

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Necromunda: House of Blades – English Information Return to Necromunda! Necromunda is a Hive World in Segmentum Solar and a major producer of munitions for the Astra Militarum. Necromunda’s forges never tire, producing lasguns, autoguns, shotguns, and even boltguns for the famed Adeptus Astartes. The planet also levies huge numbers of troops for the Astra Militarum (most…
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Necromunda: House of Blades – English Information
Return to Necromunda!
Necromunda is a Hive World in Segmentum Solar and a major producer of munitions for the Astra Militarum. Necromunda’s forges never tire, producing lasguns, autoguns, shotguns, and even boltguns for the famed Adeptus Astartes. The planet also levies huge numbers of troops for the Astra Militarum (most notably the “Necromundan Spiders”), as well as other supplies. Necromunda is typical of most hive worlds, resources are scare, life is cheap, and its hive cities rife with powerful gangs.

Welcome to the Underhive!
The factories on Necromunda run deep beneath the planet’s surface, these lower levels are referred to as the Underhive. Littered with a network of interlocking corridors and passageway the Underhive forms a maze of walkways and sheer drops into bottomless caverns. A dangerous place to live that is rife with crime and violence, the Underhive is controlled by Multiple Clan Houses Or “Gangs”. The chances of survival are greatly increased by joining one of the many gangs, that inhabit all Hive Worlds.

There are six pre-eminent Clan Houses: House Cawdor, House Escher, House Goliath, House Van Saar, House Orlock, and House Delaque. Many lesser clans exist but none are as significant as these six. Many lesser clans pledge their loyalty to a House, but others might be outcasts or upstarts. Each of the Clan Houses controls countless subservient gangs with their fighters serving as the disposable foot soldiers in the endless Gangwars fought in the darkness over supplies, resources, and territory. This fighting beneath the surface allows the Clan Houses to continue business with one another with a semblance of civility in the spires above.

The iconic Games Workshop game has returned!

The Necromunda: House of Blades expansion book contains;

House Escher History and Background: an expansive and extensive background on the House Escher, including a timeline of the development of House Escher over three millennia
House Escher Gang List: includes all the rules you need to know in order to field a Escher gang in games of Necromunda
Hangers-on and Brutes: includes rules for hiring Hangers-on and Brutes, including Escher-specific ones, for your gang
Hired Guns: includes rules for using Bounty Hunters, House Agents, and Hive Scum
Strong Alliances: includes rules for using and forming alliances with three other organisations on Necromunda connected to House Escher; the Water Guild, Cold Traders and House Ulanti – the Noble House that backs House Escher
Additional Rules: this section includes new and additional rules usable by House Escher gangs in games of Necromunda, providing Escher players a variety of new options, including Skills, Abilities, and gang-specific terrain
Weapon Reference Chart: contains a comprehensive weapons reference chart for all weapons and wargear available to House Escher and their allies
House Escher Gang Tactics: contains a D66 table of Escher Gang Tactics for use in Scenarios
Dramatis Personae: includes rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda