Luigi’s Mansion 3 – Nintendo Switch
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Awards
Rating
-
Graphics
-
Multiplayer
-
Story (Career Mode)
-
Originality
You Might Like
- Astounding visuals
- Engaging puzzles
- Unique and quirky bosses
Might Not Like
- Uninteresting multiplayer
- Occasional unclear puzzle/boss solutions
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Description
He may still be cowardly, but Luigi has more tools and abilities at his disposal than ever before. Master Luigi’s new powerful moves of Slam, Suction Shot and Burst
Team up with Professor E. Gadd’s latest invention, Gooigi, an all-green doppelganger able to slip through tight spaces, walk on spikes, and otherwise help Luigi overcome obstacles he can’t get past alone
Interchange between Luigi and Gooigi as one player, or grab a friend and control one each at the same time
Explore the Last Resort, ascending through its differently themed doors full of quirky contraptions and haunting enemies
Race the timer with up to 8 players to clear objectives on a series of doors in the ScareScraper.
The upcoming Super Mario movie (with its questionable casting decisions) may be Nintendo’s first 3D animated movie, Luigi’s Mansion 3 could have held that title since its release. Its characters sneak down hallways and warp through walls with buttery smoothness. It’s an experience unlike any other first-party Nintendo game, showing off what the Switch can truly achieve. Colourful yet creepy settings and impressive lighting effects, casting shadows and glares galore, are a feast for the eyes. The game showers players with charming cutscenes. It feels like a fifteen-hour theme park haunted house, a conveyor belt of silly, spooky set-pieces.
May I Take Your Bags, Sir?
In a familiar setup, the intro to Luigi’s Mansion 3 sees Mario, Luigi, Peach, and some Toads invited to a luxury hotel. A reasonable expectation for saving the world dozens of times. However, it’s soon apparent that all is not as it seems in the golden, glimmering lobby. Staffed by creepy disguised spectres, these spirits reveal their true identity when Luigi wakes from a nap in the middle of the night. From there it’s a standard ghostbusting affair, using the Poltergust to suck up ghouls and solve environmental puzzles. The aim is to make your way up to the top of the hotel to rescue Luigi’s friends, who are once again held captive by King Boo.
Luigi controls well. One control stick moves him around, while the other aims the Poltergust nozzle and flashlight. Sometimes it strafed around enemies whilst aiming, but it never affected my performance in combat. One shoulder button activates the suck and the other the blow, meaning puzzles offer up differing solutions. Playing with HD Rumble enabled allows you to feel every tug and pull of a ghost or a loose bit of wallpaper concealing a secret. As well as the lighting, the physics of the game are incredibly impressive, with each object possessing its own weightiness. Larger ghosts feel harder to fight back against and lighter objects such as curtains or clothing lightly blow and flap.
Here Today, Goo Tomorrow
This time around, Luigi comes equipped with a few new tools and techniques. Combat is now streamlined by the addition of a slam move which charges as you fight back against enemies. A press of the ‘A’ button, sends ghosts hurtling into the ground, rapidly depleting their health. Unfortunately, this streamlining comes at the cost of oversimplification. The different enemy types only offer slight deviations. The formula of stun, suck, and slam an enemy soon becomes the obvious route to victory. However, basic ghosts will armour themselves in later levels. This requires removal through various means before you can properly engage with them.
The rest of Luigi’s tools, both returning and new, largely centre around puzzle-solving and exploration. These include the Dark-light, which reveals hidden objects, and Suction Shot, which can grapple and pull items. The most significant addition however is Gooigi, a sentient slime version of our hero. He can reach otherwise inaccessible areas and assist with puzzles. Therefore, he facilitates a two-player co-op, though when playing alone players can only control one character at a time. This doesn’t hamper the experience much, though some puzzles are definitely easier to solve with a second person.
[Insert Ghostbusters Catchphrase Here]
Starting from the basement, Luigi must fight his way up each floor to defeat a boss. Doing so awards the elevator button for the following floor, allowing the plumber to progress. These bosses fit the varied theming of each floor and playfully antagonise Luigi throughout his journey, lending charm to each encounter. Why anyone would wish to stay in a hotel room themed around medieval knights or an overgrown garden is beyond me though. That said, what other game lets you take on an undead disco dancer, a possessed piano, or a were-cat? Almost every one of them is a joy to take on and the climax of each floor is usually the highlight. However, a couple of battles do feature solutions so obtuse that I was scratching my head before stumbling upon the answer.
Outside of combat, puzzles within the environment offer up monetary rewards, collectable gems, or Boos to hunt down. It’s a missight that you can only use the money for extra lives, which are seldom required, or trackers to find gems and Boos. Though these do at least help completionists hoover up their last few missing collectables. Whilst some puzzles offer some funny and entertaining interactions inside the hotel’s many suites, these rewards didn’t incentivize me to comb through every level. Nevertheless, it’s nice to stop and breathe in the scenery. Before promptly hoovering it up for more coins, of course. Most puzzle solutions are clearly marked or intuitive, so it can be frustrating when this isn’t the case, especially within boss fights. Outside of these occasions though, the game does a good job of pointing you in the right direction. I only got lost a few times. The campaign does require backtracking to previous floors, but this doesn’t feel like unnecessary padding. I would recommend turning off hints from Professor E. Gadd for the most part. These are annoyingly frequent and can give away puzzle solutions before you’ve had proper time to think about them.
Electric BOOgaloo
The multiplayer offerings of Luigi’s Mansion 3, outside of tackling the campaign in a two-player co-op, are substantial. Though they’re let down by a lack of guidance and other players. Scream Park is more of a party game, with small mini-games offering short, fun distractions. ScareScraper is the main attraction. It sees up to 8 players tackle up to 25 floors of varying objectives. These can include defeating all ghosts, finding the hidden exit, or tracking down hidden Polterpups. Some ghosts are exclusive to this mode. So if you’re attempting to find them all and complete the game’s many achievements, most of which focus on multiplayer, prepare to commit a lot of time to this mode. For me, whilst matchmaking was not terrible, finding a group large enough to reliably complete the objectives was difficult. Furthermore, without a full tutorial guiding new players, I quickly lost interest. Additionally, the achievement list itself was so intimidating I was cowering more than the green-clad plumber himself. Only hardcore completionists need apply, especially given the simple cosmetics offered as rewards.
Since release, two paid DLC packs have become available. These include multiplayer exclusive costumes and accessories for Luigi to don, as well as new Scream Park attractions and ScareScraper levels.
Final Thoughts
Luigi’s Mansion 3 is full to the brim of charm, personality and fun minute-to-minute gameplay. You’ll be frightfully addicted once you step inside the hotel. Enjoyable puzzles, gorgeous visuals, and charismatic bosses tie the package together, and the adventure does not overstay its welcome. Here’s hoping Luigi is no braver by the time his next adventure rolls around. I’m sure we all take glee from seeing him cower from his poltergeist pursuers, before ultimately besting them.
Join Luigi as he embarks on a new ghostly adventure in Luigi’s Mansion 3 for the Nintendo Switch. This game has a mix of humour, clever gameplay mechanics and haunting visuals and is a fun experience for players of all ages (even if you’ve never played the other games, you can still play this game and not be lost!)
Luigi finds himself trapped in a spectral hotel overrun by mischievous ghosts and it’s up to you to guide him through the hotel with its labyrinth style corridors and unravel its mysteries to be able to escape the hotel.
A Spooky Adventure Awaits
The story begins with Luigi and his friends receiving an invitation to stay at a luxurious hotel called “The Last Resort.” However, upon arrival, they discover that the hotel is haunted, and Luigi’s friends have been captured by ghosts. Luigi must explore the hotel by starting at the bottom floor and finding the lift buttons to progress higher and rescue his friends – all whilst defeating ghosts with only a vacuum cleaner. Luigi must solve puzzles, capture ghosts, and uncover the secrets of the hotel to save the day.
Luigi’s Mansion 3: Where the graphics are so sharp, they’ll puzzle even the most ghostly spectres!
Luigi’s Mansion 3 has stunning graphics that are whimsical with a hint of eerie charm. The environments are incredibly detailed and bring to life the haunted hotel’s ambiance, and each floor has diverse themes from Medieval castles to botanical gardens. The dynamic lighting adds depth, casting shadows and elevating suspenseful moments where you’re expecting a ghoul to jump out.
Each ghost and boss has unique traits that match the floor they are found on, which I think is a super fun detail (for example, they would dress like the theme of the floor or the boss fight would be using objects in the room that would also match the theme) which immersed me into the game and made me wonder what new theme would be awaiting me on each new floor I unlocked.
The puzzles in Luigi’s Mansion 3 are challenging and varied with environmental puzzles, ghost encounters and platforming elements. The environmental puzzles involve manipulating objects and uncovering hidden passages. Ghost encounters present challenges where players must use Luigi’s gadgets to capture ghosts strategically. The platforming elements require precision and timing to navigate obstacles but weren’t frustrating to do. I found the character specific Gooigi puzzles funny and challenging at times and fun to do and I found the puzzles creative which made the game so much more fun to play.
Multiplayer:
Multiplayer in Luigi’s Mansion 3 adds extra fun by letting you play with friends. You can team up in “ScareScraper,” where you clear floors of ghosts together against the clock. Or you can compete in “ScreamPark” with mini-games like ghost hunts and soccer matches. Plus, a friend can join you in the story mode as Gooigi, Luigi’s gooey sidekick, making puzzles easier to solve. It’s a great way to enjoy the game with others and adds even more excitement to the adventure!
Summary
Overall, Luigi’s Mansion 3 is a captivating experience that I think all ages would enjoy. The game’s creative puzzles are a huge plus to the game offering a variety of challenges that requires you to think deeply about. An example would be manipulating objects to uncover hidden passages, each puzzle feels unique and satisfying when solved. I also think adding in the Gooigi power/add-on made the puzzles far more fun as you had to consider whether he would be needed or not.
I think the game’s multiplayer options add another layer of excitement as you can team up with your friends and clear floors of ghosts against the clock or compete in mini-games like ghost hunts, which provides endless hours of entertainment for players who want to play with others.
I personally enjoyed Luigi’s Mansion 3 as someone who was entirely new to the game series and found the amazing visuals and fun puzzles to be endless entertainment.
Likes
Amazing visuals
Engaging puzzles
Unique bosses
The addition of Gooigi in the puzzles
Each floor being themed
Dislikes
Some of the puzzle solutions were unclear
The gameplay sometimes felt repetitive
Sometimes the game had a sudden spike in difficulty
Ratings
Graphics 5/5
Multiplayer 3/5
Story (Career mode) 4/5
Originality 4/5
You might like
- Astounding visuals
- Engaging puzzles
- Unique and quirky bosses
Might not like
- Uninteresting multiplayer
- Occasional unclear puzzle/boss solutions