Armageddon War is a platoon level game set in the near future. The first module focuses on the Mid-East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a units close combat modifier is determined by its morale, and when you fire on a unit, it has the option of taking cover, or returning fire. To hit numbers always remain the same, but the number of dice rolled and the effect of hits vary, all represented by multicolored dice and symbols.