7 Wonders 2nd Edition: Leaders Expansion
7 Wonders takes the idea of developing a dynasty over three eras and condenses it into a fast paced card game. During the 30 minute play time you and up to 6 other players will gather resources, and use these to develop science and military strength, and build wonders.
Players will each get a player mate representing a famous ancient city. Then cards are separated into three eras by their backs, the make up of these develops as the game goes on with more useful cards appearing later on in the game. In the first era you will need to build up your resources of create a good money engine as you can usually buy what you don’t have. It’s a good idea to think about your wonders too as many of them give you a power boon. Each city will come with 2-4 wonders which adds variety to the game.
To obtain cards you will be drafting. Each player is dealt a hand of 7 cards and will choose one of those cards and pass the other 6 to the player on their left. Each player then reveals the card they chose and this repeats. When all cards are played or discarded, military strength is compared with your direct neighbours and then the next age is played.
7 Wonders has always been a staple in the board gamers diet and this second edition makes it even more tasty. With cleaner looks and graphic design, and balancing tweaks that come from literally years of plays and feedback. If you ever wondered about 7 Wonders now is a great time to jump on with this edition, with the expansions being updated to the same look as this new edition.
Leaders come to the 2nd Edition of 7 Wonders. These are some of the exception people throughout history that will bring new powers and scoring opportunities to your game. Before the first round you will draft three leaders and then be able to play one, if you can afford it, before each era. It is an easy expansion to add in and brings even more options to the game without adding much play time.
Player count: 3-7
Time: 30 minutes
Age rating: 10+