Warhammer: Age of Sigmar - Warcry: Idoneth Deepkin Card Pack

Warhammer: Age of Sigmar – Warcry: Idoneth Deepkin Card Pack

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Can you hear it calling? The whispers in the night… Join us… Join me! That’s the voice of Archaon, beckoning you to the Varanspire, you are going to go, aren’t you! In this high paced skirmish game from Games Workshop you will be pitting together two teams from the Age of Sigmar as although this is a standalone game it is set within the Age of Sigmar universe…
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Can you hear it calling? The whispers in the night… Join us… Join me! That’s the voice of Archaon, beckoning you to the Varanspire, you are going to go, aren’t you!

In this high paced skirmish game from Games Workshop you will be pitting together two teams from the Age of Sigmar as although this is a standalone game it is set within the Age of Sigmar universe. Warcry has been made to be fast, action-packed and above all, a complete blood bath! Everyone in the battle is fighting for the chance to be noticed by one of the most powerful warlords in the mortal realms, Archaon as the approval of him is like being royalty in the Age of Sigmar.

In each of these Warband decks you will receive an abilities card and every fighter card for all the models in the chosen Warband. With the scale of Warcry it makes it possible to build a full 1000-point Warband roster with just a single box of miniatures. For the player eager to play Warcry with forces from another of the Grand Alliances purchasing these cards are an absolute must!

The Idoneth Deepkin are a cursed people. When Teclis took his due of Aelven souls from the captive Slaanesh he crafted a new race that he hoped would embody the virtues of the Aelves from the world that was. He failed. The creatures he created were not untainted by their time within the God of Excess, holding within themselves a deep well of darkness. Horrified at his failure, Teclis attempted to eradicate his newly created children but could not act before they fled, far into the deepest oceans of the Ethersea. There they multiplied only to discover to their horror that the majority of their children possessed withered souls. Few survived beyond birth and fewer still to adulthood so a decision was made. In order to safeguard the lives of those few children that survived the Idoneth would need to graft healthy souls to theirs thus do the Idoneth venture into the mortal realms on raids to enslave living captives to be donors and ensure the future of their race.