The tiny woodland creatures are back and are happy with just building inns, cathedrals, factories and a whole host of other buildings. They have come up with a way to trick there fellow creatures with shiny bits of metal that they are calling “money”. This “money” can you get almost anything from the other creatures, all you they need to do is trade in a few bits of the shiny metal.
Fortune is the first expansion to the very popular 2019 release Tiny Towns. Fortune introduces coins, new buildings and new monuments. These coins can be gained by constructing two or more buildings in a single round. Players can store up to four coins on their coin chest board. The coins are worth one point each at the end of the game but you can also pay one coin to place a different resource than the resource named by the Master Builder.
The new buildings all have different actions and abilities that play with the new coin resource. Apart from that the main rules from the base game apply and the game plays in a similar manner.
Expanding your Coffers
Tiny Towns was a massive hit in 2019. It was one of my most played games in 2019. So, is the introduction of “coins” in to Tiny Towns a way to part with your own shiny bits of metal or is this expansion worth the investment? Read on to find out more.
I love Tiny Towns, I love the simple ruleset and the variability in the buildings that you have. I have taught this to so many people and it has always gone down very well. So when I got the chance to review the expansion I was very excited.
What Fortune does is give players more of the good stuff. Firstly, it offers more ways to score points with new buildings and the coins themselves. It offers more replay-ability and scope for different combinations from game to game. It offers more “game”. Yet, it doesn’t increase the rules complexity and it doesn’t increase the game length. I would quite happily incorporate the expansion in to the base game and teach it to new people without any concerns.
The introduction of the coins gives you more flexibility with respect to the resources you gain (as you can spend one to change the gained resource type). However, it offers more of a spatial challenge as you want to hold off constructing buildings till you have two (so you can gain an extra coin). The extra “resource” offers new levels of tension. Do you spend the coins to gain a different resource, do you construct a building now or wait till you have two, do you keep your coins for points. The new buildings are interesting and varied and give you different paths to pursue. The new buildings seem well balanced and integrate with the buildings from the base game very well.
It is a fantastic expansion and an expansion that I highly recommend.
If you liked Tiny Towns and want more then Fortune is a must buy.