As an expansion for the original base game, Ticket to Ride United Kingdom and Pennsylvania adds new content and ideas on two new maps and multiple card sets. Much like its previous add-on releases, the change of the main board can radically alter strategies giving a completely different Ticket to Ride experience.
The United Kingdom map offers a fresh take on gameplay with a direct limit imposed at the start of the game on the players. You cannot build any more than a 1-2 train route. Because of this the wild cards in this can be used to purchase technologies. These allow many new abilities, such as Propellers giving you ferry access or a mechanical stoker that allows claiming of three space routes. There are 11 base technology upgrades alongside five advanced upgrades that are optional for the experienced player. The advanced technology cards are in more limited supply to the regular offerings increasing competition. Having to tactically claim
certain technologies can influence your route choice considerably.
For Pennsylvania, the game focuses on the northeastern U.S. state with a good spread of medium-to-long train routes. In addition to the normal base rules, this map adds an element of Share ownership to the mix. There is a mix of different companies with their own logos on listed routes. Each company has a different amount of shares available. As you take build trains and claim routes, if there is a
company logo present on it, you can claim a share. On some routes there is a choice of which company is available. At the end of the game players receive bonus points based on who has the most shares for each company, cascading down for lower shareholders. Tickets completed still affect your end game scoring and are as ever important for victory although a shrewd player will keep a keen eye on company shares. Exploiting locations to gain a share advantage over other players is important.
If you are looking to expand the available maps for Ticket to Ride and also add another layer of complexity, the Ticket to Ride UK Expansion Pack is an essential purchase.
Player count: 2-5
Time: 30-75 minutes
Age rating: 8+
In Ticket to Ride: United Kingdom you have to complete your train tickets just like in the original, but now you have to buy different technologies which will help you achieve your destinations. You start in England and, as you have to travel between Scotland, England, Ireland and Wales, you will have to buy the relevant technology card to enter the other countries.
Ticket To Ride: United Kingdom was designed by Alan R. Moon and published by Days of Wonder. It is a 2-4 player and takes about 30 to 60 minutes to play.
There is also a second game on the reverse of the game board called Ticket to Ride: Pennsylvania. Again the principle is much the same with the original, you have to complete train routes. This time however when you claim a route you will get a share on one of the companies that are on the route you just claimed.
At the end of the game you will collect points for your trains and then your shares in the company's. This game is for 2-5 players and also takes about 30 to 60 minutes.
I would love to say that there are shiny new trains with this game but no. In order to play Ticket to Ride: United Kingdom, you need the original as you get NO trains! It’s a bit disappointing but I do like the new train cards, they are bigger (not small and fiddly anymore) and the artwork is more intricate and appealing.
The technology cards are interesting, they allow you to move to different countries, claim larger space routes, to ferry across water and one of the advanced technologies allows you to gain three blind train cards instead of the normal two. The cards are of good quality, nice and thick with good quality artwork making them last.
In this version you get a new deck of destination cards and Stock share cards. There are six different stock card piles each having a different number of cards in there pile. Some shares are worth more than others and some are easier to come by.
Again the artwork on the cards are of a good standard. But when playing this game you will have to use the train cards from the original game and not the ones in the box.
It starts off much the same as the original game, you collect your trains, choose your destinations and receive four train cards and one locomotive card. You start in England and can only claim routes that use one or two trains - In order to claim the bigger routes you will have to have the relevant technology card.
Like the original, you can do one thing on your turn; pick up cards, claim routes or acquire new destination tickets. But now before you take your turn you can buy a technology card. You will need locomotive cards equal to the number on the card you wish to buy.
The game ends when one player is down to zero, one or two trains at the end of their turn. In this version it is best to score your points as you go as there is a technology card that modifies your points per route once you purchase it.
Again you collect your trains, destinations and train cards. It plays most like the original, where you can either pick up cards, acquire new destination cards or claim a route. But now when you claim your route you will receive a share card in one of the stocks that are on the route you just claimed. (In a two player game a dummy player will receive a stock card as you do.)
If there are multiple stockholders you choose the one you want. If there are no more available stocks to take from a stock pile you won't receive another share in that stock. At the end of the game you will add up the score for your trains then your stocks. The person with the most shares in a specific stock will gain the most points.
Final Thoughts on Ticket to Ride: United Kingdom
The original Ticket to Ride is a great game, but Ticket to Ride: United Kingdom makes it even better, more interesting, strategic and challenging. As you gain more technologies it may be harder to conceal your routes which in turn make it very interesting to play.
I like that you have to buy the technologies to advance and it’s not all about how lucky your draw is. I do wish it came with its own trains as in order to play this game as you do need one of the original versions.
I do really like that it has another game on the back and again it is different introducing a new mechanic to the game. You can get this game for a small price which is fairly good for two different games in one box.