Ticket To Ride: San Francisco

RRP: £21.99
Now £15.99
RRP £21.99
Earn 1599 Victory Points
Expected Aug 2022
PayPal Later
Pay in 3 interest-free payments on eligible purchases. Learn more

you could earn 1599 victory points

[yith_wcwl_add_to_wishlist]
Pre-Order Notice

Please note that any orders that contain a pre-order won't be dispatched until items in the order are available. Please keep this in mind before you place any orders that contain both in-stock and pre-order items. Please place a separate order to receive in-stock item(s) sooner!

Eligible for our Pre-Order Price Guarantee!

Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations …
Read More
Category Tags , SKU ZBG-DOW720164 Availability Available to Pre-Order
Share
Share this

Related Products

Description

Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes.

Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries); or you draw two destination tickets and keep at least one of them.

When you build a line that connects to a souvenir location, such as Lombard Street, the Embarcadero, or the Golden Gate Bridge, you take a souvenir token from that location.

Players take turns until someone has no more than two cable cars in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they’ve claimed during the game, (2) the destination tickets that they’ve completed (by connecting the two locations on a ticket by a continuous line of their cable cars), and (3) the souvenirs that they’ve collected, with a full set of seven souvenirs being worth 12 points. You lose points for any uncompleted destination tickets, then whoever has the high score wins!