Seven Dragons

Seven Dragons

RRP: £15.99
Now £10.79(SAVE 32%)
RRP £15.99
[yith_wcwl_add_to_wishlist]
Nexy Day Delivery

Order within the next

9 Hours & 49 Minutes

for Next Day Delivery

Nexy Day Delivery

You could earn

1079 Victory Points

with this purchase

In Seven Dragons, players start with a secret goal colour from the seven coloured dragons and a hand of three cards. The Silver Dragon is laid on the table as the starting card; at this stage it is a wild card. The playing cards feature domino-like coloured panels in the same manner as Aquarius, an earlier game design from Andy Looney. On a player’s turn, she draws one card an…
Read More
Category Tags , , SKU ZBG-LOO039 Availability 3+ in stock
Share
Share this

Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Differentiation for different ages/abilities
  • Good family game
  • Pick up and play

Might Not Like

  • Chaotic take-that elements
  • Light ruleset and strategy
Find out more about our blog & how to become a member of the blogging team by clicking here

Related Products

Description

In Seven Dragons, players start with a secret goal colour from the seven coloured dragons and a hand of three cards. The Silver Dragon is laid on the table as the starting card; at this stage it is a wild card. The playing cards feature domino-like coloured panels in the same manner as Aquarius, an earlier game design from Andy Looney.

On a player's turn, she draws one card and plays one from her hand. Cards are laid so as to connect matching coloured panels. The deck also includes Action Cards such as Move a Card, Zap a Card, Trade Hands, etc. The used Action Cards form a discard pile, and the top card of this pile dictates the colour of the starting Silver Dragon; once the discard pile has started, the Silver Dragon is no longer wild.

Each player is given a secret goal card of one of the five colored dragons: RED, GOLD, GREEN, BLUE, and BLACK. The cards are played on the table connected like dominoes, with each player trying to win by connecting seven panels of their dragon. Action cards allow players to shake up the action in five different ways and the WILD and SILVER dragons bring strategy to the table. The game is fast, fun, colorful, and easy to learn - with enough bluffing and strategy to keep adults engaged.

The first player to create a connected territory of seven panels matching her dragon colour wins.

  • Age range: 8 and up
  • Number of players: 2
  • Play time: 5 to 10 minutes

VIDEO

In Seven Dragons, players start with a secret goal colour from the seven coloured dragons and a hand of three cards. The Silver Dragon is laid on the table as the starting card; at this stage it is a wild card. The playing cards feature domino-like coloured panels in the same manner as Aquarius, an earlier game design from Andy Looney.

On a player's turn, she draws one card and plays one from her hand. Cards are laid so as to connect matching coloured panels. The deck also includes Action Cards such as Move a Card, Zap a Card, Trade Hands, etc. The used Action Cards form a discard pile, and the top card of this pile dictates the colour of the starting Silver Dragon; once the discard pile has started, the Silver Dragon is no longer wild.

Each player is given a secret goal card of one of the five colored dragons: RED, GOLD, GREEN, BLUE, and BLACK. The cards are played on the table connected like dominoes, with each player trying to win by connecting seven panels of their dragon. Action cards allow players to shake up the action in five different ways and the WILD and SILVER dragons bring strategy to the table. The game is fast, fun, colorful, and easy to learn - with enough bluffing and strategy to keep adults engaged.

The first player to create a connected territory of seven panels matching her dragon colour wins.

  • Age range: 8 and up
  • Number of players: 2
  • Play time: 5 to 10 minutes

VIDEO

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Differentiation for different ages/abilities
  • Good family game
  • Pick up and play

Might not like

  • Chaotic take-that elements
  • Light ruleset and strategy