Lion of Judah: The War for Ethiopia, 1935-1941

RRP: £71.99
Now £55.75(SAVE 22%)
RRP £71.99
Expected Restock Date 31/05/2024
[yith_wcwl_add_to_wishlist]
Backorder Item Notice

Please note the expected date shown above is a guideline only. Backorder items will typically arrive within the next 2 months, however, in some instances they may take longer. Any orders that contain a Backorder Item will not be dispatched until all items in the order are available. Please keep this in mind before you place any orders that contain both in-stock and Backorder items. Please place a separate order to receive in-stock item(s) sooner! For more information please see our Backorder FAQs.

Nexy Day Delivery

You could earn

5575 Victory Points

with this purchase

Lion of Judah: The War for Ethiopia, 1935-1941 is a two-player wargame simulating two campaigns located in the Horn of Africa – Italy vs. Ethiopia in 1935-1936, and the British Commonwealth and Ethiopia vs. Italy in 1940-1941. The scenarios use a common rule set combined with scenario-specific rules. Regular units are mostly divisions, brigades and regiments, while irregular u…
Read More
Category Tag SKU ZBG-COM1054 Availability Backorder
Share
Share this

Related Products

Description

Lion of Judah: The War for Ethiopia, 1935-1941 is a two-player war game simulating two campaigns located in the Horn of Africa – Italy vs. Ethiopia in 1935-1936, and the British Commonwealth and Ethiopia vs. Italy in 1940-1941. The scenarios use a common rule set combined with scenario-specific rules. Regular units are mostly divisions, brigades and regiments, while irregular units include warrior levies and tribal bands. Armour, transports, air power, and headquarters (which represent corps-level artillery assets, engineers, and administrative and command centres) are also represented. Lion of Judah has one large-hex map and approximately 400 counters representing Italian, Ethiopian, Commonwealth, French and German units. In addition to the military units, there are markers to track game and unit status, as well as several Random Event markers used in the historical scenarios for added historical flavor.