Jaipur 2nd Edition

RRP: £19.99
Now £16.79(SAVE 16%)
RRP £19.99
Expected Restock Date 30/04/2024
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Jaipur is a clever two-player trading game where you cannot afford to ignore the camels. Each turn you will choose to either take cards or sell cards and that’s it! Of course, herein lies the rub as what you take and sell is where the risk and reward of the game lies. Cards will either represent camels or one of six goods. From a central market of five cards you will be taking eit…
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Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Quick to teach and play
  • A thinky puzzle, enough to satisfy
  • Beautiful production

Might Not Like

  • A bit light for some
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Description

Jaipur is a clever 2 player trading game where you cannot afford to ignore the camels. Each turn, you will choose to take cards or sell cards and that’s it! Of course, herein lies the rub; the risks and rewards of the game lie in what you take and what you sell.

Cards will either represent camels or one of six goods. From a central market of five cards, you will be taking either any one card, all the camels, or exchanging any number of cards. When you sell, you will take matching tokens for each good that you sell. Good tokens start off more valuable and decrease in value as the game goes on. But on any one turn, you may only sell one type of good, and if it’s one of the most valuable, you must sell a minimum of two cards. Also, if you sell three or more cards, you will earn a bonus scoring token.

As a result, selling is both a marathon and a sprint. Getting one or two high scoring tokens is great, but is it better to wait and sell a job lot? Camels can never be sold, but don’t count towards your hand limit and can be used freely in exchanges. Exchanges are really useful because you control what goes back into the market for your opponent to choose from. ON the other hand, when you draw one card or take camels, the market is refilled from the deck, which could hand your opponent first dibs on the best cards.

So, although you don’t always want your opponent to be 'cameled up', it can be a good way to tempt them into refreshing the market for you. Of course, the person with the most camels at the end of the game also gains five extra points, which can prove crucial.

Jaipur 2nd Edition is a tight, fast, and clever game with lots of great decision-making. You will find yourself battling the same person over and over to settle once and for all who really is worth the most camels!

Player Count: 2
Time: 30 Minutes
Age: 12+

 

 

Jaipur 2nd EditionJaipur is a fabulous set-collection and hand-management game, which is much vaunted in many ‘Best for 2 players’ line ups- and with good reason. It’s quick to learn and play, has some good tactical depth and is beautifully designed and produced. Jaipur 2nd Edition features gorgeous new artwork with the same satisfying gameplay of the first.

Rules Of Trade

Setup involves dealing each player five cards and dealing 3 camels (more on them later) and 2 other good cards to the common face-up market. Any camels in your hand are immediately placed down in front of you to form your herd, which is going to come in handy. In turn, you can take cards from the market or sell cards from your hand.

Drawing from the market gives you choices: add a single goods card from the market to your hand, add all camels from the market to your herd, or take more than one goods card from the market and replace with an equal number of your existing goods/camels in any combination. Your hand can never exceed 7 cards, though there is no limit to the number of camels in your herd.

Selling To Win

Selling involves discarding a set of cards of the same good type from your hand. You take an equal number of tokens from the top of the relevant goods’ token stack – all bar one of these stacks of 5 – 9 tokens are ordered in decreasing value. The goods themselves also cover a range of values – gems are most valuable, while hides are least valuable. The three precious goods also carry the restriction that you must sell them at least two at a time. If you sell 3, 4 or 5 of the same kind in a transaction, you draw the appropriate bonus token and these have a hidden value, which also sits within a range.

The game ends when 3 of the 6 stacks of goods tokens are depleted, or the draw pile is depleted. Players score the total of all their goods and bonus tokens. There is a final 5-point bonus for the player with the most camels in their herd. In Jaipur 2nd Edition, just as in the original, the best of 3 wins overall.

Working The Market

Brisk, thinky and satisfying. There are a number of tactical considerations to weigh up. Do I get an early sale for a smaller set of goods or hold on for a bigger set? Do I take that growing number of camels rather than a solitary goods card, but in so doing refresh the market for my opponent? Or do I go for high value goods which might be more contested, or scoop up the lower value goods, where I might be able to gather the full 5 quite quickly? How do I manage with a paltry 7 cards in my hand – how many different sets am I really trying to collect? These make for an interesting puzzle but one that doesn’t lead to too much analysis paralysis and so play cracks along at a lively and enjoyable pace.

Final Thoughts

This simple but satisfying blend makes Jaipur 2nd Edition a highly accessible choice – I have played it with a wide range of family and friends. It comes in a compact format with a highly attractive design and great production values. It comes out at home, at the pub and on holiday – a game for all seasons. I strongly recommend adding it to your collection.

Editors note: This post was originally published on August 21st, 2020. Updated on February 1st, 2023 to improve the information available.

You are a great merchant in the great city of Jaipur. The Maharaja will invite only the richest merchant to be selected as the best trader in all the land. You must compete with your rival to be the first to achieve two seals of excellence. Buy, exchange, and sell goods at the best price on the market while all the while keeping an eye on your camel herd. Make the most money to gain a seal of excellence.

Jaipur is a two-player set collection and card game designed by Sebastien Pauchon. Players trade goods cards to create sets, then sell those sets to make money. There is an element of push your luck and trying to guess what your opponent might do next that keeps you on your toes. Jaipur is fast-paced and has a nice balance of luck and skill that makes it a good choice for passing time and for couples.

How to Win

During a round, on your turn, you take new cards into your hand from the market or trade them in for goods you want to discard. You can also sell goods to make money. Selling higher value goods makes more money, as does selling sets of three or more. You can also collect camels. Camels have no value but can be used to trade for goods you want from the market. The player with the most camels at the end of a round gets five bonus rupees.

Whoever had the most rupees at the end of the round wins. Best of three rounds wins the game.

Set-Up

  1. Sort the goods tokens by type with the highest value on top and the lowest value on the bottom.
  2. Spread each pile out so players can see the values.
  3. Sort the bonus tokens by type then shuffle and stack each of the three piles.
  4. Put the camel token and three seals of excellence next to the bonus tile stacks.
  5. Place three camel cards face-up between the two players and shuffle all the remaining cards together.
  6. Shuffle all the remaining cards and deal five to each player. Place the rest face-down in easy reach of both players to form a draw deck.
  7. Take the first two cards from the deck and place them face-up next to the three Camels. This forms the Market.
  8. Players remove any Camels from their hand and place them in a stack next to them. This forms the player’s herd.

You are ready to play!

Jaipur Second Edition Components (Credit: Space Cowboys)

How to Play Jaipur

On your turn, you may take one of two actions; Take cards, or Sell cards.

Taking Cards

If you choose to take cards you can do one of the following:

  1. Take the goods you want from the market into your hand and exchange them with goods from your hand and/or your camel herd. You many never finish with more than seven cards in your hand.
  2. Take one single goods card, as long as it doesn’t take you over seven cards in your hand. Replace it with the top card from the draw deck.
  3. Take all the camels and add them to your herd.

Selling Cards

Choose a type of card you are going to sell. Discard as many of those cards as you want from your hand to the discard pile. Take as many tokens as cards you sold from the corresponding stack. If you sold three or more goods, take a corresponding face-down bonus token from the bonus stack. NOTE: You are restricted to selling a minimum of two rubies, gold or silver at a time.

Round End

The round ends when either three goods token stacks are depleted. Or if there are no cards left in the draw pile while trying to fill the market.

Scoring

  1. At the end of the round, the player with the most camels in their herd receives the camel token, worth five rupees.
  2. Players turn over their tokens and add the numbers showing to determine who had the most rupees.
  3. The richer player gets a Seal of Excellence.
  4. Best of three rounds wins the game.
Jaipur Second Edition Artwork (Credit: Space Cowboys)

Top Tips for Jaipur

Push your luck – The bonus points for selling more goods can be huge. 10 bonus points can be a massive swing so don’t write off. Simply collecting five low value but common cloth to get a big bonus. It’s my favourite strategy.

Snipe the high-value goods – It’s not my strategy of choice but in a recent tournament I played, lots of my opponents sold the first good of everything they could get. The first token in the stack is often more valuable than the rest. Selling the first one or two can win you the highest value goods and slow down your opponent, but you miss out on the bonuses.

Camel Up! – The player with the most camels gets five points, plus camels are useful. Camels give you the option for big plays, you can switch in new goods without it costing you any goods from your hand. You can do a big sale, then on your next turn brings in a whole new set of cards ready for another sale. If your opponent doesn’t take them on their turn, then rinse and repeat.

If you have lots of camels and your opponent has none, you are in control of the game. More often than not, the person who wins the camel token wins the round.

Cut your losses – If you are holding out for a bonus but your opponent also starts taking an interest in the same good as you, consider selling early, especially if high value, rare cards are as stake. It’s a risk worth considering, and games can be won and lost on it.

Kill the round early – If you suspect you are in the lead, consider forcing the end of the round by depleting three stacks or emptying the market deck. Don’t get greedy. Don’t give your opponent time to take the lead back.

Poker Face – No matter how much your opponent’s last turn messed you up, don’t let it show!

I hope you enjoy playing Jaipur. I do! Learn more about the game by reading our review. Also, the second edition has just arrived and is available now!

As someone who is a sucker for some of the more ‘heavy-weight’ and complex board games, a problem that I’m commonly struck with is the difficulty of introducing new, perhaps less invested players to some of my favourite games. It’s a feeling many of us know all too well when we’ve spent loads of time getting really excited about a game, then introducing it to someone else, only to be told it’s “too complicated” or “too nerdy”. This is where Jaipur comes in.

Jaipur is like the Schrodinger’s Cat of games; you never know whether a round will be an easy win or more of a thinker, a high scorer or an epic battle for points, until you play. No strategy works the same twice as your opponent and you battle it out for large hauls or high-value items and of course, the camels. Jaipur is amazing at being a really simple entry point into the world of strategy-based games whilst still having many levels of depth that allow the game to be accessible to novices and pros alike. Give it a try and get yourself hooked.

Outline

You and your opponent both start with a hand of 5 cards, and play opposite a ‘market’ with 5 more cards face up. Commodities like leather, silver, or gold can be collected and traded for points (pro-tip: trade early to cash in on big points) by ‘buying’ from the market and ‘selling’ to the discard pile. But be warned, buy in bulk and you’ll have to refill the market with your own stock or your camels (if you can bear to part with them), and should you fill up too quickly you may reach your hand-limit – 7 cards – and have to make some tricky decisions…

Aside from all this, however, that’s about all there is to learn! Time flies by in Jaipur, and as soon as the deck runs out or three commodities are depleted, the round is over. Now it’s time to add up your points (sort into piles of 10 if you want an easier job) and see who is the Master Trader of this round, and the rightful recipient of the coveted Emperor Token. Unlucky this round? Don’t fret! Jaipur is played until a player has gained two emperor tokens, so there is much opportunity to be back in the running to become the Emperor’s personal trader.

Camels

No review of Jaipur would be complete without a look at one of the game’s most fundamental (and loveable) concepts – the camel! In all seriousness though, the camel is really the cherry on top for Jaipur. Camels are essential if you want to buy big in Jaipur; unless you want to say goodbye to valuable items you’ve been saving for later, you’ll need them to complete purchases. The drawing of camels from the market also opens up a range of new things to consider when taking your turn. When you choose to take camels, you have to take all that are available in the market. Sound good? Well hold your horses (or camels), because whenever you take them, cards are drawn straight from the deck to replace them – leaving your opponent with a potentially lucrative selection of goods to choose from. In a game as frantic and fast-paced as Jaipur, camels make you stop and think: Can I risk filling up now and losing out on the cards I need? How many cards should I take? In short, camels allow seasoned gamers to really sink their teeth into this game, and provide a great leveller for players of all different experience levels.

What Makes Jaipur So Good?

A game as small as Jaipur really packs a punch; it’s got great replayability, tons of possible strategies, and yet a very simple rule set. Jaipur never leaves players waiting between turns, you need to be constantly planning and ready for whatever your opponent might throw at you! Since every round of Jaipur is independent of others, there’s no need for a scorepad or pen and paper either – you’ll never have to remember scores or do much in the way of complicated maths. And of course, the artwork is absolutely lush and full of really nice detail (though this may be better examined outside of the game, you don’t want to be caught off your guard!).

On a side note, Jaipur is a great example of a game that plunges you into a completely new and captivating atmosphere and story. It’s a great representation of Indian culture – a bustling market in the sun-bleached Thar Desert, colourful bazaars selling local oddities, satins and silks, and priceless gems; it’s an area of the world which we see all too little in our media and games. Jaipur is a homage to a quintessentially Indian environment, which makes it really interesting to play as you put yourself right in the busyness and energy of the market. What’s not to like?

What Could Be Better?

It’s really hard to find fault in games as great as Jaipur, but there are some things to consider before you rush to get the game. While you may not be waiting long between turns in Jaipur, resetting the game before the next round can get a bit tedious as you have to take care to order the tokens correctly – it can take some of the magic and excitement out of the game as you sit around waiting around as whoever drew the short straw has to sort the tokens and shuffle the cards. The game isn’t a ‘pick me up and play me for 10 minutes’ kind of affair, which is fine for some people, but it does require both players to set aside a good ½ hour’s worth of time which is kind of a deviance from the norm compared to most 2 player card games. This can work in its favour though; for people looking for more substantial games to play with their gaming partners, this is a surprisingly good choice.

Conclusion

All in all, there’s little to be ill-spoken about Jaipur. It’s a really clever, fleshed-out hand management game with clever mechanics that would work really well completely separate from each other, let alone all tied into one! And of course, there are camels! Jaipur has quickly become an all-time favourite in my household, and since my household is completely full of board games, I see this as it proving its worth! Being someone who often finds themselves annoyed that many of their favourite games become boring or hard to play when played with two players, Jaipur is great at scratching the itch for a game with a bit of depth, whilst still being great for pairs. So what are you waiting for? Let the race to become the emperor’s Master Trader begin!

Bonus Tips

  • There’s a bonus for the player with the most camels at the end of each round, so try not to let your opponent get ahead!
  • Lower-value goods may seem less appealing, but acquiring them in bulk to earn key bonus points is much easier than with high-ticket commodities.
  • Don’t focus on one commodity for too long if it won’t come out of the deck. Trade the cards away in exchange for quick points (and bonuses)!

 

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Quick to teach and play
  • A thinky puzzle, enough to satisfy
  • Beautiful production

Might not like

  • A bit light for some