Bridges, Castles & Bazaars: Carcassonne Exp 8

RRP: £16.99

NOW £14.19
RRP £16.99

The eighth expansion for Carcassonne, Brücken, Burgen und Basare (English: Bridges, Castles & Bazaars) allows players three new options while playing: Bridges may be used to continue a road over a field tile, thereby allowing an incomplete road to technically run into a field segment. They are otherwise treated and scored just like roads. Castle tokens are placed atop 2-segment…
Read More
Category Tags , SKU ZBG-ZMG78008 Availability 5+ in stock
Share this

Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • The addition of 12 new land tiles.
  • The modularity of the expansions elements.
  • The flexibility and verticality offered by the bridges.
  • The introduction of new mechanics into the game.

Might Not Like

  • The addition of an auction mechanic into a tile placement and area control game.
Find out more about our blog & how to become a member of the blogging team by clicking here

Description

Carcassonne: Bridges, Castles and Bazaars is the eighth expansion to Carcassonne.

The expansion adds three new types of piece to gameplay:
– Bridges. These can be used to connect two roads over another tile. The bridge must be placed so that both ends are on a field and not in another feature. Bridges can be used to connect a road over a monastery or over a road going in an opposite direction. They cannot be used to make a road into a castle however. Once a bridge has been places it is treated and scored like a road;
– Castles. These tokens are placed on top of two-tile cities when they are completed. Instead of scoring for that city, players score points for the next feature completed in the two tiles to the left or the right of their castle;
– Bazaars. At Bazaars, players are able to auction tiles in exchange for points. This adds a marketplace style element to the game as players have to bid their victory points on tiles drawn from the stack.

The expansion adds a degree of strategy to the game, particularly regarding the bazaars and castles. The bridges both add to the gameplay and the visual appeal of the game. The additional elements make interesting amendments to the base game, whilst still ensuring this remains, recognisably, Carcassonne.

The elements from this expansion can either be used all at the same time, or players can pick and choose which elements they wish to add each game. At the very least, the expansion adds more tiles to make a slightly longer game.

As in the base game of Carcassonne, whichever player has the most points at the end of the game wins.

The base game is needed to use this expansion. The expansion is compatible with other Carcassonne expansions.

Player count: 2-6
Time: 30-45 minutes
Age: 8+

Additional information

Weight0.35 kg
  • Zatu Review Summary
  • Zatu Score

    Rating

    • Artwork
    • Complexity
    • Replayability
    • Player Interaction
    • Component Quality

    You might like

    • The addition of 12 new land tiles.
    • The modularity of the expansions elements.
    • The flexibility and verticality offered by the bridges.
    • The introduction of new mechanics into the game.

    Might not like

    • The addition of an auction mechanic into a tile placement and area control game.