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Meet The Steel Colosseum Robots: Insectoid

Meet The Steel Colosseum Robots Insectoid

Steel Colosseum is now live on Kickstarter! Steel Colosseum is a competitive team combat arena game for 2-4 players, featuring a series of scraps between two teams of two customisable fighting robots. Designed by Needy Cat Games, Steel Colosseum is also Zatu Games' very first publishing deal.

This character is slightly different from its bolder, head-on brawler counterparts. This robot is all about the element of surprise. A silent assassin. You won't know it's coming until it's too late...

Introducing Insectoid

Insectoid was built for stealing secrets. It can crawl, climb, and run with extreme agility - all while keeping out of sight. You wouldn't want to run into it either, as those arms are made for chopping things to pieces!

In the arena, Insectoid can use obstacles to its advantage in ways the other robots can't. However, its speed comes from its lack of armour. Be warned - it only takes a couple of solid hits to take Insectoid out of the fray. Its killer arms are extra lethal towards robots who have already lost their armour though, so opponents watch out!

  • Insectoid is all about clever positioning. Backstab plays off this, letting you deal additional damage if you attack another robot from behind. Paired with Killer Blades, this is a card that’s worth saving for a bout-winning strike.
  • Scuttle gives Insectoid a burst of speed and lets it zip past other Robots and Obstacles as though they weren’t there, scuttling over them to find a new location to strike from.
  • Writhe lets Insectoid go surprisingly far, as it can rotate for free - meaning your opponents won't know where you'll be hitting from.


In the World of Steel Colosseum

Hanna tucked her hair behind her ear as she focused on the fight unfolding in front of her. Everyone knew she was the most stylish Operator, but she reckoned she was also the meanest. That’s why Insectoid was her favourite. Cruel, quick, and terminally dangerous. It took a firm operator’s hand to master the devilish robot. But once you knew how, you could make an unbeatable team.

She was facing off against Indira right now. Hanna had to admit her rival was fast, especially when she was operating Relay. But wicked trumps quick every time, and her sights were set on the former data-runner. The speedy robot was lapping the arena, taking potshots that were chipping away at Juggernaut’s heavy frame. Hanna sent Insectoid forward, grinning at the crowd’s reaction to the way its hideously jointed body seemed to flow across the wreckage and debris.

Suddenly, Juggernaut lurched forward. Hanna heard Indira cursing under her breath as she jinked the small robot aside, narrowly avoiding the deadly wrecker arms, then coming about to line up a one-two punch of its own. 

Insectoid didn’t give it a chance to strike. 

The creeping horror reared up behind Relay. Its saw-toothed blades glittered in the arena lights as they struck, stripping away a swathe of jagged plating amid a shower of sparks and oil.

Indira spun her robot to face its attacker, but Insectoid was already out of reach of any counterattack, writhing and undulating away like a massive centipede. Instead, she punched Relay’s matter translator. 

The lightweight robot was shunted across the arena with a clap of displaced air. The crowd applauded the scratch-built innovation, and even Hanna had to give a grudging nod. It was a good move… but one that she suspected would only work once. And if her rival was using her one-shot moves, it meant she was on the back foot. Every moment was only weakening Indira’s hand.

Insectoid wasted no time closing the distance again, but Indira still had a trick up her sleeve. She’d translated her robot onto a holographic activation node, and as the insectile monstrosity moved in for the kill, a flared device mounted on Relay’s shoulder came to life. 

There was a bright flash, and Hanna could feel the massive energy discharge even through the command pod’s armoured walls. She didn’t hesitate, tapping furiously at her control panel even as the crowd erupted into cheers. 

‘You seem pretty unbothered for someone whose robot just took a direct hit from a disintegrator.’ Indira said over the comm. 

‘So that’s what that was,’ Hanna replied coolly. ‘Pretty deadly. Although… I don’t hear the siren yet, do you?’ 

She could almost hear Indira frowning in confusion.

The cloud of steam and smoke in the arena was slowly clearing. Insectoid lay amid a tangle of debris, its limbs splayed at all angles. The crowd gasped as it twitched, its eye lenses lighting up… then juddered back into life, its joints jerking back into motion.

‘You built in a failsafe!’ Indira groaned, cycling through her control profiles in the hope of finding something she’d somehow missed. ‘What’s it going to take to swat that thing?’

‘More than you’ve got, I suspect,’ Hanna laughed.

Meet the Robots

There are five other robots to learn about, as well as four operators, so be sure to check out the whole Meet the Robots series. We also have a series of blogs on the team behind Steel Colosseum, which give some insight into how the game was made - and some sneak peeks at what's coming next!

And, of course, you can check out our Kickstarter page to learn everything you need to know about Steel Colosseum.

Editors note: This blog was originally published on March 25th, 2022. Updated on May 17th, 2022 to improve the information available.