Menu

A mystery box filled with miniatures to enhance your RPG campaigns. All official miniatures and for a bargain price!

Buy Miniatures Box »

Not sure what game to buy next? Buy a premium mystery box for two to four great games to add to your collection!

Buy Premium Box »
Subscribe Now »

If you’re only interested in receiving the newest games this is the box for you; guaranteeing only the latest games!

Buy New Releases Box »
Subscribe Now »

Looking for the best bang for your buck? Purchase a mega box to receive at least 4 great games. You won’t find value like this anywhere else!

Buy Mega Box »
Subscribe Now »

Buy 3, get 3% off - use code ZATU3·Buy 5, get 5% off - use code ZATU5

Buy The Game

Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Fast-paced gameplay: No downtime! Each round is a race against time and your opponents
  • Simple to teach: Set up in minutes, explain in seconds, and let the madness unfold
  • Scalable challenge: Five levels of difficulty mean the game grows with your skills
  • Great for all ages: From kids to grown-ups, everyone can jump in and enjoy
  • Language independent + Color blind friendly

Might Not Like

  • Player limit: Only four people can play at once—buying a second copy might be worth it for larger groups
  • Mistakes are punishing: One wrong move, and you're out for the round—fair but frustrating when playing with children
Find out more about our blog & how to become a member of the blogging team by clicking here

Match Madness Review: Think Fast, Stack Faster!

MATCH MADNESS

I’m always on the lookout for board games that are easy to learn, have replayability, are language-independent, and can be played over and over again. Match Madness checks all those boxes! The game is designed by Jeppe Norsker and published by FoxMinid Games. It takes about 20 minutes to play. I sceptically snuck the game into my hockey bag because I’ve been trying to convince some of my friends to play board games after practices. Match Madness was a hit. Watching my teammates furiously flip, rotate, and stack blocks between games was hilarious—and surprisingly intense.

The only downside? It maxes out at four players. I’m seriously considering picking up a second copy so we can either run two simultaneous games or go big with an eight-player showdown.

Components

20 Playing Blocks: four sets of five distinct blocks, each numbered 1–5. The blocks are sturdy and are the heart of the game. They each have unique designs on every side for endless pattern combinations

60 Pattern Cards: These cards come in five difficulty levels, each featuring distinct border colors and lines to indicate their complexity. With 12 cards per level, the game offers challenges for all skill levels

Objective

The goal is simple—match the pattern on the card faster than everyone else using your set of five unique blocks. Rotate your blocks to win the card, and at the end of the game, whoever has the most cards (we play to 5 cards) wins! But don’t get sloppy: one wrong move, and you’re out for the round.

Setup

Hand each player a set of five blocks. These are numbered for easy reference and sanity checks during the game

Shuffle the deck of 60 pattern cards (by color for difficulty or go nuts) and decide how many rounds you want to play

Place the chosen number of cards in a new deck at the centre of the table

Make intense eye contact, flip the first card, and let the madness begin

Gameplay

Flip over the top card, revealing a pattern that looks simple... until it’s not

Everyone scrambles to recreate the design with their blocks—flipping, stacking, and sometimes staring blankly as their brain shortcuts

The first player to complete the pattern shouts Done! (or your group’s equivalent of victory-speak), grabs the card, and triumphantly proves their match

Made a mistake? Oof! The card goes back into play, and you’re benched for that round

Endgame

Once all the cards are claimed, the player with the most wins! In case of a tie, the most challenging cards (Level 5, anyone?) break it. Still tied? Count Level 4 cards and so on

We usually play to whoever picks up 5 cards first unless we are strapped for time and we play to 3 cards

Pros

Quick to learn and play

Fast-paced gameplay: no downtime! Each round is a race against time and your opponents

Simple to teach: set up in minutes, explain in seconds, and let the madness unfold

Scalable challenge: five levels of difficulty mean the game grows with your skills

Great for all ages: From kids to grown-ups, everyone can jump in and enjoy

Language independent

Colour blind friendly

Play well at every count!

Cons

Player limit: Only four people can play at once—buying a second copy might be worth it for larger groups

Pressure-packed: Not ideal if you have players who don’t thrive under time pressure

Mistakes are punishing: One wrong move, and you're out for the round—fair but frustrating when playing with children

Match Madness Key Features

Tactile delight: the chunky, colorful blocks are satisfying to handle and make the game feel more engaging than your typical card-matching puzzle

Brain-twisting fun: The spatial puzzles are deceptively challenging, testing your reflexes and your ability to think in 3D

Final Thoughts

If you’re looking for a high-energy game that’s easy to learn and endlessly replayable, Match Madness fits the bill. It’s great for families, casual game nights, or even as a brain-boosting icebreaker.

Grab your blocks, shuffle those cards, and get ready to match your way to glory!

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Fast-paced gameplay: No downtime! Each round is a race against time and your opponents
  • Simple to teach: Set up in minutes, explain in seconds, and let the madness unfold
  • Scalable challenge: Five levels of difficulty mean the game grows with your skills
  • Great for all ages: From kids to grown-ups, everyone can jump in and enjoy
  • Language independent + Color blind friendly

Might not like

  • Player limit: Only four people can play at oncebuying a second copy might be worth it for larger groups
  • Mistakes are punishing: One wrong move, and you're out for the roundfair but frustrating when playing with children

Zatu Blog

Find out more about our blog & how to become a member of the blogging team by clicking here

Join us today to receive exclusive discounts, get your hands on all the new releases and much more!