Menu

A mystery box filled with miniatures to enhance your RPG campaigns. All official miniatures and for a bargain price!

Buy Miniatures Box »

Not sure what game to buy next? Buy a premium mystery box for two to four great games to add to your collection!

Buy Premium Box »
Subscribe Now »

If you’re only interested in receiving the newest games this is the box for you; guaranteeing only the latest games!

Buy New Releases Box »
Subscribe Now »

Looking for the best bang for your buck? Purchase a mega box to receive at least 4 great games. You won’t find value like this anywhere else!

Buy Mega Box »
Subscribe Now »

Buy 3, get 3% off - use code ZATU3·Buy 5, get 5% off - use code ZATU5

Buy The Game

Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • A light and less intense story-based game.
  • The Snow White theme that's straight out of the original animation.
  • A fun way to hinder your opponents – and the opportunity to give as good as you get!

Might Not Like

  • A game that can't be played with less than three players.
  • A game that relies almost entirely on luck.
  • Gameplay that can at times get a bit repetitive.

Have you tried?

Find out more about our blog & how to become a member of the blogging team by clicking here

Snow White and the Seven Dwarfs – A Gemstone Mining Game Review

Gemstone Mining Game Review - Snow White and the Seven Dwarfs

Miners! Snow White needs YOU! In Snow White and the Seven Dwarfs – A Gemstone Mining Game, players assume the role of one of the Seven Dwarfs heigh-ho-ing it down the mines to find as many gemstones as they can.

Gemstone Mining has been produced by regular Disney-collaborators USAopoly, in collaboration with Passport Game Studios (as it is based on their original game, Quartz). In a departure from many of USAopoly's other film-related games, Gemstone Mining is a quick, light game, designed to be accessible to all ages (8+).

Inside the Box: Entering the Mines

As we've now come to expect from USAopoly, the boards and components of Gemstone Mining are a very high quality, and the artwork is gorgeous: fans of the old-style Disney animation are definitely in for a treat.

There is one main game board, which is used to track the days spent in the mine (each day is one round of the game), and each player gets a board in the shape of a mine cart with their Dwarf's picture and a handy reference guide.

What steals the show is the 'mine' – a medium-sized black cloth bag which contains a grand total of 68 very sparkly gemstones. Incidentally, if you've ever played USAopoly's Thanos Rising, you'll notice you're holding AN ENTIRE BAG OF INFINITY STONES. Try not to get too giddy.

Gameplay: Off to Work we go

The main objective in Gemstone Mining is to collect as many gemstones as you can, and after a hard day's work down the mines collecting all these stones, what better reward for the Dwarfs than some tasty pie! Your collected gemstones therefore convert to Pie Points, based on rarity: the most common gemstone, Topaz, is worth one point, and the rarest gemstone, Diamond (accounting for only two of the total 68 gems), is worth eight points.

Of course, nothing is ever straightforward – there are a myriad of (children-friendly) dangers to hamper your gem-collecting plans. The biggest danger is Obsidian, which makes up a scary 18 out of the 68. If a dwarf is unlucky enough to collect two Obsidian in his mine cart, he has an 'accident' and loses all the gems that he's collected so far. This turns the seemingly innocuous task of picking gems out of a bag into something genuinely nerve-wracking, particularly if you have one Obsidian already – how long will your luck last?

During a turn, you can mine for gems (picking them out of the bag), leave the mine with your hard-earned gems (if, like me, you scarper at the mere sight of Obsidian), or play a card. Cards are split into Action Cards or Reaction Cards; the latter can be removed from the game to make gameplay less complex if you have younger players.

Action cards either assist individual players by allowing them to mine multiple gems at once, or thwart other players' progression, usually by sneakily off-loading your Obsidian onto their mine carts.

Subsequently, what Reaction Cards do is allow you to counter these fiendish plans. The Action Card 'This Isn't Mine', which allows you to dump Obsidian on a player who doesn't have any yet, can be countered by the Reaction Card 'Not Mine Either', which returns the Obsidian to the mine. This back and forth gameplay, similar to the 'Nope' cards in Exploding Kittens, often has hilarious results, and is extremely satisfying when it goes your way.

I think the Reaction Cards add a level of liveliness that is sorely needed on some rounds – when players don't have any cards they can use in their hands, Gemstone Mining can turn into a slightly monotonous game of picking gems out of a bag. Personally I don't believe they add much complexity to the game and think it would be a shame to remove them.

Naturally, we couldn't have the Seven Dwarfs without Snow White popping up somewhere too. At the start of every day, Snow White requests a certain combination of gems, seemingly entirely for her personal use (is she building an Infinity Gauntlet too? Who knows). The Dwarf who is the first to leave the mine with Snow White's order of the day is rewarded with bonus Pie Points, which often does make it worth it to pay attention to her demands.

So, leaving the mine sooner rather than later keeps you safe from accidents and gives you immunity from Snow White's Snapture (...or maybe just bonus points), however staying in the mine as long as possible also has its rewards: an increasing amount of extra cards and bonus Pie Points. This means that what on the surface looks like an easy, basic game can turn into a pleasingly challenging battle of attrition – whoever leaves first is safe, but standing your ground and playing gemstone Russian Roulette often nets you much bigger rewards.

The winner of the game is the Dwarf with the highest total of Pie Points after five days' mining.

Final Thoughts on Gemstone Mining

When I first played Gemstone Mining, I was surprised by its simplicity when compared to, for example, other recent Disney board games like Villainous. However, the more I play it, the more I enjoy it.

USAopoly definitely succeeded in making a game that is accessible to all ages, but they also managed to still add a level of challenge that keeps you engaged and makes you want to play it all over again. The boards and the pieces look brilliant and do the Disney theme proud, and, let's be honest, who DOESN'T want a bag full of Infinity Stones?

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • A light and less intense story-based game.
  • The Snow White theme that's straight out of the original animation.
  • A fun way to hinder your opponents and the opportunity to give as good as you get!

Might not like

  • A game that can't be played with less than three players.
  • A game that relies almost entirely on luck.
  • Gameplay that can at times get a bit repetitive.

Zatu Blog

Find out more about our blog & how to become a member of the blogging team by clicking here

Join us today to receive exclusive discounts, get your hands on all the new releases and much more!